The fighting game that revolutionized video games throughout the '90s. Choose one of eight warriors, each with his/her own strengths and weaknesses, and attempt to defeat the other fighters to become the world champion. Battle against computer-controlled opponents or another player.
Street Fighter II - The World Warrior was produced by Capcom in 1991.
Capcom released 229 machines in our database under this trade name, starting in 1984. Capcom was based in Japan.
Other machines made by Capcom during the time period Street Fighter II - The World Warrior was produced include: 1941: Counter Attack, Magic Sword, Carrier Air Wing, Chiki Chiki Boys, Adventure Quiz 2 - Hatena? No Dai-Bouken, Block Block, Quiz Sangokushi - Chiryaku No Hasha, Captain Commando, Capcom Golf, and King Of Dragons, The
Name | Street Fighter II - The World Warrior |
---|---|
Developer | Capcom (Japan) |
Year | 1991 |
Type | Videogame |
KLOV/MOG # | 9814 |
Class | Wide Release |
Genre | Fighting |
Monitor |
|
Conversion Class | Capcom CPS JAMMA |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Stereo (two channel) |
Cabinet Styles |
|
Bezel | Street Fighter II - The World Warrior Bezel Image |
Control Panel | Street Fighter II - The World Warrior Control Panel Image |
Side Art | Street Fighter II - The World Warrior Side Art Image |
PCB | Street Fighter II - The World Warrior PCB Image |
In a single-player game, after selecting one of eight fighters, you must defeat the other seven characters with your arsenal of regular and special moves. You must also defeat the four main bosses. In two-player mode, players compete between themselves.
Overall Like |
4.08 |
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Fun (Social) | 4.85 |
Fun (Solo) | 4.15 |
Collector Desire | 3.85 |
Gameplay | 4.46 |
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Graphics | 4.21 |
Originality | 4.23 |
Sound/Music | 4.31 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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The following are some of the infamous bugs of the game. Be careful not to let the time run out with these because you will have to turn off the game to release the glitch:
There were only three official Capcom versions of Street Fighter II - The World Warrior, at least until the switch to the CPS2 system was made. The first was Street Fighter II - The World Warrior, more commonly refered to as "Street Fighter II."
The second was Street Fighter II - Champion Edition and just about any operator from that era probably remembers the nightmare that this release caused. Capcom originally made "Champion Edition" available only in dedicated form. They said that only a limited number of these dedicated units would be manufactured, and the game would never be produced in kit form. After everyone who could afford the machines had invested in the expensive dedicated units, Capcom began producing the game in kit form, claiming that they never knew how much demand there would be for the game.
After "Champion Edition" began to slack off in earnings, all the grey market enhancements began to appear. Many of these went by names like "Turbo", "Hyper", and "Super". Including the "Rainbow Edition" and "Accelerator T1". In early 1993, Capcom sued these manufacturers for copyright infringement and thus put an end to the development and distribution of these unauthorized enhancement kits. Capcom then released Turbo Street Fighter II Champion Edition - Hyper Fighting, as the "official" "Champion Edition" upgrade. This, just like the grey market kits, was a simple ROM upgrade to the "Champion Edition" board.
Later on, Capcom developed the CPS2 (A/B) system that featured Super Street Fighter II - The New Challengers and its sequel Super Street Fighter II Turbo, the final "Street Fighter II" game.
The names of three of the four bosses were switched from the original Japanese versions because of the fear of a lawsuit by Mike Tyson (the boxer's name was originally Mike Bison). The following is a comparison of the changes between the Japanese and English versions:
Japanese <--> English
Mike Bison <--> Balrog
Balrog Fabio la Cerda <--> Vega
Vega <--> Major Bison
Other name changes includes:
Japanese <--> English
Nash <--> Charlie (Guile's Dead Friend)
Julia <--> Jane (Guile's Wife)
Kris <--> Amy (Guile's Daughter)
On a related note, Street Fighter II - Champion Edition is known in Japan as Street Fighter II' (as in "Street Fighter II Dash") and Super Street Fighter II Turbo is called Super Street Fighter II X - The Grand Master's Challenge. Super Street Fighter II Turbo's end boss, "Akuma", is known as "Gouki" in Japan.
This game was designed by Yoshiki Okamoto. Okamoto designed two games while at Konami: Time Pilot and Gyruss. He later went to Capcom where he also designed 1942, 1943 The Battle Of Midway, and Final Fight.
The side art shows Ryu in front of a black background. The candy cabinet can convert to any of the other Street Fighter games.
This is one of many Capcom arcade games that use the original CPS System. The game's pinout is standard JAMMA except for the fact that it requires six buttons per player. A separate cable running from the control panel to the game's daughter card provides the wiring for the additional controls.
If you want to change this game to CPS-2 such as Dark Stalkers: The Night Warriors, Super Street Fighter II - The New Challengers, and Marvel Super Heroes Vs. Street Fighter, you must change the pin connectors into a 56-pin connector.
UPDATES: Street Fighter II' - Champion Edition, Street Fighter II' Turbo - Hyper Fighting, Super Street Fighter II - The New Challengers, and Super Street Fighter II Turbo
There are 15,173 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,629 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,343 machines (6,975 unique titles).
Very Common - There are 286 known instances of this machine owned by Street Fighter II - The World Warrior collectors who are active members. Of these, 42 of them are original dedicated machines. 42 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 201 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 11 active VAPS members with a Street Fighter II - The World Warrior machines for sale. There are 9 active VAPS members with a Street Fighter II - The World Warrior circuit boards for sale.
Wanted - There are 2 active VAPS members currently looking for Street Fighter II - The World Warrior.
This game ranks a 75 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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