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Super Missile Attack Super Missile Attack - Japanese Logo - Katakana / Kanji

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Guard six cities by launching SAMS (Surface to Air Missiles) at incoming missiles, attack ships, satellites, and UFOs.

Super Missile Attack was produced by General Computer Corp. in 1981.

General Computer Corp. released only 1 machine in our database under this trade name. General Computer Corp. was based in United States.

Other machines made by General Computer Corp. during the time period Super Missile Attack was produced include:

Super Missile Attack
Super Missile Attack


Name Super Missile Attack
Developer General Computer Corp. (United States)
Year 1981
Type Videogame
KLOV/MOG # 9918
Class Wide Release
Genre Shooter
Conversion Class unique
# Simultaneous Players 1
# Maximum Players 2
Game Play Alternating
Control Panel Layout Single Player
  • Buttons: 3 - Left Launch|Center Launch|Right Launch
  • Trackball: Optical - Aim
Sound Amplified Mono (one channel)
Cabinet Styles
  • Upright/Standard

Game Play

The game play is similar to the original Missile Command with addition of attack ships, including the dreaded UFO which has a laser canon.

Super Missile Attack KLOV/IAM 5 Point User Score: 3.20 (1 vote)

Fun Factor: 3.40

Overall Like 4.00
Fun (Social) 3.00
Fun (Solo) 4.00
Collector Desire 2.00

Technical Rating: 3.00

Gameplay 5.00
Graphics 3.00
Originality 1.00
Sound/Music 3.00

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, Like carries a little more weight than the other factors.

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The manufacturer of this game, GCC Technologies, now makes laser printers. They can be found on the web at

GCC was sued by Atari over Super Missile Attack and as the result of a legal settlement, they designed two games for Atari: Food Fight and Quantum. GCC also wrote Ms. Pac-Man (originally called Crazy Otto) which was licensed to Bally/Midway.


A company called General Computer Corporation created this game as a conversion to Missile Command, but got sued by Atari. It consists of a ROM adapter board that plugs into the existing ROM sockets of a Missile Command boardset. The screen does give Atari's name and copyright date.


HACK OF: Missile Command

Property Rights Owner: Atari

VAPS Arcade/Coin-Op Super Missile Attack Census

There are 14,948 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,545 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 165,379 machines (6,938 unique titles).

Uncommon - There are 7 known instances of this machine owned by Super Missile Attack collectors who are active members. Of these, It is an original dedicated machine. 2 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 4 of them are only circuit boards which a collector could put into a generic case if desired.

Wanted - No active members have added this machine to their wish list.

This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

Rarity and Popularity independently are not necessarily indications of value. [More Information]



The game uses a 6502 microprocessor and one Atari Pokey sound chip

Conversion is a single board with ROMs, ribbon cables, and sockets that plug into your existing Missile Command board after moving the original ROMs to the SMA board.

Additional References (logged in members often see more)

eBay Listings

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