A one-on-one wrestling game from Taito. The player competes against other wrestlers around the world in a tournament. Use special moves such as bouncing off the ropes, jumping off the turnbuckle, and even wrestle outside of the ring.
Mat Mania was produced by Taito in 1985.
Taito released 486 machines in our database under this trade name, starting in 1967. Taito was based in Japan.
Other machines made by Taito during the time period Mat Mania was produced include: Starforce, Field Day, Cosmopolis, Zeke's Peak, Victorious Nine, Fairyland Story, Go Go Mr. Yamaguchi, Gyrodine, Legend Of Kage, The, and N.Y. Captor
Name | Mat Mania |
---|---|
Developer | Taito (Japan) |
Year | 1985 |
Type | Videogame |
KLOV/MOG # | 8641 |
Class | Wide Release |
Genre | Sports |
Monitor |
|
Conversion Class | unique |
Game Specific | Mat Mania Pinout |
Dipswitch Settings | |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Instructions | Mat Mania Instructions Image |
Bezel | Mat Mania Bezel Image |
Players win a match by pinning an opponent for a three count or by keeping the opponent outside of the ring for twenty counts. Players can lose a match by standing on the top rope for five counts. The match will be declared a draw if neither the player nor opponent are pinned or counted out when the time limit expires or if both are counted out of the ring.
The game has five opposing wrestlers who you must fight in order: Insane Warrior, Karate Fighter, Cocoa Savage, The Pirania and Golden Hulk.
Golden Hulk is the champion and if you beat him in the title match, you will become the champion. After that, the game begins again.
Overall Like |
5.00 |
---|---|
Fun (Social) | 3.20 |
Fun (Solo) | 4.80 |
Collector Desire | 2.60 |
Gameplay | 4.40 |
---|---|
Graphics | 4.00 |
Originality | 4.00 |
Sound/Music | 3.40 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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Throwing your opponent into the ropes and simply letting him run into you will allow you to pick him up off the mat and perform any move successfully. Repeat until the opponent has been beaten.
Another Pattern that will give you a much higher score per match is by letting your opponent punch you once then dodge his attack by moving the player either up or down the ring and counter attack with two punches and dodge the opponent's attack. Repeat until the opponent becomes dizzy. Now is the time to take advantage and execute any two wrestling moves consecutively that require power such as body slam, brainbuster, piledriver or Irish whip. Note If you attempt a third consecutive move without repeating the pattern it will be unsucessful.
Cocoa Savage is a bit tricky. The Dodge and Punch pattern will not be very effective with him since he will counter attack with a shoulder block. The best way to attack Cocoa Savage is to let him come close to the player and give him a taste of his own medicine with a running shoulder block. Wait for him to partially get up on one knee and then Shoulder Block him again. Repeat pattern until he is beaten. If you would like, before lowering the Boom on Cocoa Savage get him close to the turnbuckle and perform the last Shoulder Block followed by either two Brainbusters or Piledrivers and finally either two knee drops or somersaults off the top turn buckle, then go for the pin.
In the game, if you look closely at the audience in the background, you will see a variety of recognizable characters including a boy in a Union Jack t-shirt, Darth Vader, Superman and several others.
Mat Mania and Mania Challenge were combined into Mat Mania Challenge and released for the Atari 2600 and 7800 in 1990/1991.
COPY OF: Exciting Hour
LICENSOR: Technos
This game was distributed in the US by Memetron.
There are 15,343 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,702 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,306 machines (7,016 unique titles).
Very Common - There are 60 known instances of this machine owned by Mat Mania collectors who are active members. Of these, 4 of them are original dedicated machines. 16 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 39 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with a Mat Mania machine for sale. There are 4 active VAPS members with a Mat Mania circuit boards for sale.
Wanted - There are 7 active VAPS members currently looking for Mat Mania. There is one active VAPS member looking for a Mat Mania circuit board set.
This game ranks a 17 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 12 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The PCB set for this game is comprised of two boards. The top board is labeled TA-0015-P2-0 and the bottom board is TA-0015-P1-0. The main CPU is a 6502A and the sound processor is a 6502P with two AY-3-8910A ICs.
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