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King Of Fighters '98: Dream Match Never Ends, The King Of Fighters '98: Dream Match Never Ends, The - Japanese Logo - Katakana / Kanji

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One more version of the classic three-on-three fighting game that introduces an advantage system. If you lose a character, you get an advantage depending on your play mode. In Advanced, you get one more power stock and in Extra, the gauge size decreases.

King Of Fighters '98: Dream Match Never Ends, The was produced by SNK in 1998.

SNK released 183 machines in our database under this trade name, starting in 1978. SNK was based in Japan.

Other machines made by SNK during the time period King Of Fighters '98: Dream Match Never Ends, The was produced include: Hyper Neo Geo 64, King Of Fighters '97, The, Puzzle De Pon! R, Last Blade, The, Samurai Shodown 64, Metal Slug 2, Last Blade 2, The, Fatal Fury Wild Ambition, Garou Densetsu Wild Ambition, and King Of Fighters '98: The Slugfest, The


Name King Of Fighters '98: Dream Match Never Ends, The
Developer SNK (Japan)
Year 1998
Type Videogame
KLOV/MOG # 8318
Class Wide Release
Genre Fighting
Conversion Class Neo Geo MVS
# Simultaneous Players 2
# Maximum Players 2
Game Play Competitive
Control Panel Layout Multiple Player
  • Joystick: 8-way
  • Buttons: 4 - Weak Punch|Weak Kick|Strong Punch|Strong Kick
Sound Amplified Stereo (two channel)
Cabinet Styles
  • Upright/Standard

King Of Fighters '98: Dream Match Never Ends, The KLOV/IAM 5 Point User Score: 0.00 (0 votes)

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, Like carries a little more weight than the other factors.

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Cheats, Tricks, Bugs, and Easter Eggs

Alternate versions of some characters: At the character select screen, place the cursor over one of these characters: Kyo Kusanagi, Terry Bogard, Andy Bogard, Joe Higashi, Ryo Sakazaki, Robert Garcia, Yuri Sakazaki, Mai Shiranui, Yashiro Nanakase, Shermie, Chris or Billy Kane. Press and hold Start then press any of the A/B/C/D buttons to select the character and play using its alternate version.



Japanese version of The King Of Fighters '98: The Slugfest.

VAPS Arcade/Coin-Op King Of Fighters '98: Dream Match Never Ends, The Census

There are 14,911 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,532 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 165,200 machines (6,928 unique titles).

Very Common - There are 52 known instances of this machine owned by King Of Fighters '98: Dream Match Never Ends, The collectors who are active members. Of these, 2 of them are original dedicated machines. 2 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 48 of them are only circuit boards which a collector could put into a generic case if desired.

Wanted - No active members have added this machine to their wish list.

This game ranks a 19 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

Rarity and Popularity independently are not necessarily indications of value. [More Information]


Main CPU: Motorola 68000 at 12 MHz
Main RAM: 64 KB
Sound CPU: Zilog Z80 CPU at 6 MHz
FM Synthesizer: YM-2610 at 8 MHz
Graphic Resolution: 304x224
Colors: 4096
Video RAM: 68 KB

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