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Lode Runner - Coin-Op Videogame Pinout

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Return to the game record for Lode Runner

Official pcb pin-out information may be available in the manual:

  1. Operating Manual  13 Pages, 566 kB File.
This game has been tagged as belonging to conversion class: Irem

There is a specific pin-out record on file for Lode Runner:

LODE RUNNER, IREM and DIGITAL CONTROLS
--------------------------------------

 
                   GND  |   1  |   2  |  GND          
                   GND  |   3  |   4  |  GND          
                        |   5  |   6  |                       
        COIN COUNTER A  |   7  |   8  |                       
              1 P LEFT  |   9  |  10  |  2 P LEFT        
             1 P RIGHT  |  11  |  12  |  2 P RIGHT       
 1 P DIGGING LEFT HOLE  |  13  |  14  |  2 P DIGGING LEFT HOLE 
             2 P START  |  15  |  16  |  1 P START       
                        |  17  |  18  |  COIN COUNTER B    
                COIN B  |  19  |  20  |  COMPO SYNC      
                 +12 V  |  21  |  22  |  +12 V          
                 +12 V  |  23  |  24  |  +12 V          
           SPEAKER (-)  |  25  |  26  |  SPEAKER (+)      
1 P DIGGING RIGHT HOLE  |  27  |  28  |  2 P DIGGING RIGHT HOLE
                   RED  |  29  |  30  |  GREEN          
                  BLUE  |  31  |  32  |                       
                2 P UP  |  33  |  34  |  2 P DOWN        
                1 P UP  |  35  |  36  |  1 P DOWN        
            SERVICE SW  |  37  |  38  |  COIN A         
                  +5 V  |  39  |  40  |  +5 V          
                  +5 V  |  41  |  42  |  +5 V          
                   GND  |  43  |  44  |  GND     



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NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.