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| Elevator Action - Coin-Op Videogame Pinout |
Return to the game record for Elevator Action
Official pcb pin-out information may be available in the manual:
There is a specific pin-out record on file for Elevator Action:
Elevator Action Taito, 1983
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Connector "G"
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COMPONENT | SOLDER
-------------------------------------------
GND | 1 | A | GND
Video Red | 2 | B | Video GND
Video Green | 3 | C | Video Blue
Video Sync | 4 | D |
Speaker (+) | 5 | E | Speaker ()
Key | 6 | F | Key
Master Reset (*) | 7 | H |
Coin Switch 1 | 8 | J | Coin Switch 2
Coin Counter 1 | 9 | K | Coin Counter 2
Coin Lockout 1 |10 | L | Coin Lockout 2
Service Switch |11 | M | Tilt Switch
1P Start |12 | N | 2P Start
1P Up |13 | P | 2P Up
1P Down |14 | R | 2P Down
1P Right |15 | S | 2P Right
1P Left |16 | T | 2P Left
|17 | U |
|18 | V |
|19 | W |
|20 | X |
1P Gun Shot |21 | Y | 2P Gun Shot
1P Jump |22 | Z | 2P Jump
Connector "T" Connector "H"
============= =============
COMPONENT | SOLDER Pin | Definition
---------------------- --------------------------
GND | 1 | A | GND 1 | GND
GND | 2 | B | GND 2 | GND
GND | 3 | C | GND 3 | GND
GND | 4 | D | GND 4 | GND
| 5 | E | 5 | +5V
| 6 | F | 6 | +5V
Key | 7 | H | Key 7 | +5V
| 8 | J | 8 |
| 9 | K | 9 | +12V (unreg)
|10 | L | 10 | Key
|11 | M | 11 | +12V
|12 | N | 12 | +12V
|13 | P |
|14 | R |
+5V |15 | S | +5V
+5V |16 | T | +5V
+5V |17 | U | +5V
+5V |18 | V | +5V
NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.