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Museum of the Game® International Arcade Museum® - Killer List of Videogames® |
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| 10-Yard Fight - Coin-Op Videogame Pinout |
Return to the game record for 10-Yard Fight
Official pcb pin-out information may be available in the manual:
There is a specific pin-out record on file for 10-Yard Fight:
10-Yard Fight
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COMPONENT | SOLDER
---------------------+----------------------
GND | 1 | A | GND
GND | 2 | B | GND
| 3 | C |
Counter A | 4 | D |
1P.Left | 5 | E | 2P.Left
1P.Right | 6 | F | 2P.Right
1P.Side Pass | 7 | G | 2P.Side Pass
2P.Start | 8 | H | 1P.Start
| 9 | I | Counter B
Coin B |10 | J | Sync
+12V |11 | K | +12V
+12V |12 | L | +12V
Speaker - |13 | M | Speaker +
1P.Forward Pass |14 | N | 2P.Forward Pass
Red |15 | O | Green
Blue |16 | P |
2P.Up |17 | Q | 2P.Down
1P.Up |18 | R | 1P.Down
Service |19 | S | Coin A
+5V |20 | T | +5V
+5V |21 | U | +5V
GND |22 | V | GND
Note: If this actually follows the typical IREM method, than 1P Start and 2P start (pins 8 and H) on the above chart are wrong, and should be reversed. NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.