|
Museum of the Game® International Arcade Museum® - Killer List of Videogames® |
Sign In Register |
![]() |
Space Invaders Part II


|
Name: Space Invaders Part II Developer: Taito Year: 1980 Type: Videogame Class: Wide Release
Number of Simultaneous Players: 1
Sound: Amplified Mono (one channel)
|
![]()
|
Space Invaders Part II DescriptionThe sequel to the original space alien vertical shooter. Move your laser base back and forth along the bottom of the screen and shoot endless waves of aliens marching towards you from the top. Shoot the flying saucers for extra points.Space Invaders Part II was produced by Taito in 1980. Taito released 487 different machines in our database under this trade name, starting in 1967. Other machines made by Taito during the time period Space Invaders Part II was produced include Balloon Bomber, Crazy Balloon, Indian Battle, Lupin III, Moon Lander, Galaxy Wars, ZunZun Block, Ball Park II, Ball Park, and Galaxy Rescue. Space Invaders Part II - KLOV/IAM 5 Point User Score: 3.57 (8 votes)
Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, "Like" carries a little more weight than the other factors. Log in to rate this game! Cabinet Style Weights and Measures
Cheats, Tricks, Bugs, and Easter EggsOn any wave, if the last alien you kill is from the bottom two rows, you will be rewarded with a special 'fireworks' display and a 500 point bonus. If the bottom leftmost invader is the last killed, the bonus is 1,000 points.The number of points you get for shooting the solid flying saucer (50 - 300) depends upon how many shots you have fired in the wave. The 23rd shot and every 15th thereafter is worth 300 points if it hits the saucer. When there are eight or fewer invaders left, the flying saucers no longer appear. Game PlayThe basic mechanics of play for the Space Invaders genre is simple: move your laser base left or right along the bottom of the screen and shoot the endless waves of aliens descending towards you. Their relentless march quickens as fewer and fewer aliens (each worth 30, 20 or 10 points, depending which type it is) remain.In this game, the best defense is a good offense -- your only other protection being four stationary shields which slowly get blown away by both you and the invaders. Besides aliens, you can also target the occasional flying saucer which traverses the top of the screen. For Space Invaders Deluxe, a few twists were added to this time-honored classic to make it more interesting and difficult. There are two different flying saucers. For example, one is steadily visible and worth a 'random' number of points between 50 and 300, the other blinks in and out and can only be hit when visible for 500 points. From the second wave on, various other features appear such as invaders that split into two when you shoot them and flying saucers that drop alien reinforcements. MiscellaneousThis game was released in America by Midway as Space Invaders Deluxe. "Deluxe" uses a color overlay, however, instead of a color monitor. The only difference in gameplay between the two is the point value of the blinking saucer: 500 in Space Invaders Part II, but only 200 in Space Invaders Deluxe. Oddly enough, Midway's Space Invaders Deluxe displays the name Space Invaders Part II during the attract mode. All other references to the game (promotional material, manual, service bulletins, labels on the motherboard, serial number tags inside the cabinet, monitor glass, etc.) say Space Invaders Deluxe. This is most likely because the licensing agreement between Taito and Midway only allowed certain minor changes to the program code.VAPS Arcade/Coin-Op Space Invaders Part II CensusThere are 12,127 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,620 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 163,023 machines (6,847 unique titles).Very Common - There are approximately 114 known instances of this machine presumably owned by our current and past members. More are likely owned by non-members. 40 of these machines are owned by our active Space Invaders Part II collectors. And of these, 32 are original dedicated machines, and 8 are only circuit boards which a collector could put into a generic case if desired. For Sale - There are 2 active VAPS members with Space Invaders Part II machines for sale. There are 3 active VAPS members with extra Space Invaders Part II circuit boards for sale. Wanted - No active members have added this machine to their wish list. This game ranks a 24 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
TechnicalCPU: 8080The DIP switch settings let you set the number of bases, the starting wave, the default high score and some other less useful things. TriviaThis was the first game to include an intermission. At the end of each level, the last invader flies off on a spaceship broadcasting an SOS. Occasionally, the ship is stopped by 'engine trouble.'Legacy
Manuals
eBay ListingsClick to search eBay for Space Invaders Part II Videogame machines and related items.Click to search eBay for Taito for machines and parts. Check out the IAM/KLOV report of the hottest coin-op machine auctions, powered by Ace.com.
| ![]() ![]() Cocktail
![]() ![]() ![]() ![]() Click here to contribute another image. | ||||||||||||||||||||||||||||||||||||