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Pretty Soldier Sailor Moon Pretty Soldier Sailor Moon - Japanese Logo - Katakana / Kanji

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Description

Take control of the Sailor Scouts in their quest to thwart the evil Queen Beryl. Punch and kick your way through the streets to the Queen's lair and then stop her madness.

Pretty Soldier Sailor Moon was produced by Banpresto in 1995.

Banpresto released 30 machines in our database under this trade name, starting in 1992. Banpresto was based in Japan.

Other machines made by Banpresto during the time period Pretty Soldier Sailor Moon was produced include: Mazinger Z, Chouzikuu Yousai Macross - Macross II, Dragon Ball Z, Gundam, Mobile Suit Gundam - Kidou Senshi Gundam, Ultra X Weapon, Super Slams, Bishoujo Senshi Sailor Moon, Dragon Ball Z 2 Super Battle, and Juudan Arashi Gundhara

Pretty Soldier Sailor Moon - Cabinet - Machine
Cabinet

Specs

Name Pretty Soldier Sailor Moon
Developer Banpresto (Japan)
Year 1995
Type Videogame
KLOV/MOG # 9123
Class Wide Release
Genre Scrolling Fighter
Monitor
Conversion Class JAMMA
# Simultaneous Players 2
# Maximum Players 2
Gameplay Joint
Control Panel Layout Multiple Player
Controls
  • Joystick: 8-way
  • Buttons: 3 [Attack|Jump|Weapon]
Sound Amplified Stereo (two channel)
Cabinet Styles
  • Upright/Standard
PCB Pretty Soldier Sailor Moon PCB Image

Game Introduction

The game is based upon the Toei anime series of the same name. It features characters and enemies from the original "Sailor Moon" series, including the occasional assist from Tuxedo Mask, and Queen Beryl as the final enemy.

Game Play

Up to two Sailor Soldiers can attack familar-looking enemies in traditional scrolling fighter style. Each Sailor Soldier can punch, kick, jump, and throw. Clear each area of enemies to advance in the stage, then defeat the boss at the end of each stage to move on to the next.

Objects can either be dropped by enemies or revealed after hitting various obstacles. They include food to replenish lost health, various trinkets for bonus points, and magic crystals that are needed to activate the Special attack.

You must have at least one crystal to use the special attack (which attacks all enemies on screen), and you can hold up to five. The more crystals you have when you use special power, the more effective it is. Each level carries its own unique animation. At five, you see the Sailor Soldier's signature attack from the anime (Sailor Moon: Moon Tiara Action, Sailor Mercury: Mercury Bubble Spray, Sailor Mars: Mars Fire Soul, Sailor Jupiter: Supreme Thunder, Sailor Venus: Twin Crescent Beam).

Pretty Soldier Sailor Moon KLOV/IAM 5 Point User Score: 0.00 (0 votes)

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, Like carries a little more weight than the other factors.

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Cheats, Tricks, Bugs, and Easter Eggs

Whenever Tuxedo Mask appears, pick up the rose he throws to regain full health.

More pictures

Trivia

This game was adapted from the Japanese animation series of the same name.

The initials in the High Score are derived from the names of the Japanese voice actresses for Sailor Moon, with their respective role as the selected character:

  1. (KOT)ono Mitsuishi - Sailor Moon
  2. (AYA) Hisakawa - Sailor Mercury
  3. (MIC)hie Tomizawa - Sailor Mars
  4. (EMI) Shinohara - Sailor Jupiter
  5. (RIK)a Fukami - Sailor Venus

The American version of the ranking sheet screen was

(SER)ina-Sailor Moon (AMY)-Sailor Mercury (REY)-Sailor Mars (LIT)a-Sailor Jupiter (MIN)a-Sailor Venus

The Sailor Moon theme song during the part of the attract mode still say Fighting evil by moonlight; Winning love by daylight; Never running from a real fight; She is the one named Sailor Moon. She will never turn back on her friends; She is only there to defend; She is the one whom can defend; She is the one named Sailor.... Sailor Venus, Sailor Mercury Sailor Ma-ar-ar-ars, Sailor Jupiter. With secret powers all so new to her; She is the one named Sailor Moon. Fighting evil by moonlight; winning love by daylight; with her Sailor Scouts to help her fight; She is the one named Sailor Moon; She is the one named Sailor Moon; She is the one... Sailor Moon-oon-oon.

Miscellaneous

European version of Bishoujo Senshi Sailor Moon. The original code was created by Gazelle. This version, though released in Europe, retains the Japanese voices.

The machine maintains a popularity contest to judge who is the most popular Sailor Soldier chosen on the machine. On a fresh start, it has in order Sailor Mercury, Sailor Venus, Sailor Moon, Sailor Jupiter, and Sailor Mars. The poll results appear immediately after the high score screen.

VAPS Arcade/Coin-Op Pretty Soldier Sailor Moon Census

There are 14,717 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,455 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 164,291 machines (6,886 unique titles).

Uncommon - There are 15 known instances of this machine owned by Pretty Soldier Sailor Moon collectors who are active members. Of these, It is an original dedicated machine. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 13 of them are only circuit boards which a collector could put into a generic case if desired.

Wanted - There are 2 active VAPS members currently looking for Pretty Soldier Sailor Moon. There are 4 active VAPS members looking for Pretty Soldier Sailor Moon boards sets.

This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

This game ranks a 10 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.

Rarity and Popularity independently are not necessarily indications of value. [More Information]

Technical

Settings are via two banks of DIP switches. Service mode is for testing only.
Main CPU: Motorola 68000, 16MHz
Sound CPU, Zilog Z80, 8MHz
Sound Hardware: YM-2151a, stereo, 4MHz; 2xOKI6295, 16kHz each

The video hardware runs at 320x240 and incorporates scaling capabilities found later in games by Cave.

Large amounts of the game data are dedicated to the Special animations.

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