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Museum of the Game® International Arcade Museum® - Killer List of Videogames® |
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Operation Wolf


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Name: Operation Wolf Developer: Taito Year: 1987 Type: Videogame Class: Wide Release
Game Specific: Operation Wolf Pinout Settings: Operation Wolf Dipswitch Settings Number of Simultaneous Players: 1
Sound: Amplified Mono (one channel)
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Operation Wolf DescriptionOperation Wolf was produced by Taito in 1987. Taito released 487 different machines in our database under this trade name, starting in 1967. Other machines made by Taito during the time period Operation Wolf was produced include Flying Shark, Hishou Same, Arkanoid - Revenge Of Doh, Double Dragon, Dr. Toppel Tankentai, Bobble Bobble, Big Event Golf, Alcon, Battle Lane Vol. 5, and Arkanoid. Operation Wolf - KLOV/IAM 5 Point User Score: 4.08 (6 votes)
Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, "Like" carries a little more weight than the other factors. Log in to rate this game! Cabinet Style Weights and Measures
Cheats, Tricks, Bugs, and Easter EggsHINT: Time your grenade shots to wipe out more than one enemy vehicle at a time. It is rarely smart to use a grenade on a single vehicle. Grenades are not plentiful enough to use that way.HINT: When the large, blonde fellows with the big machine guns appear in stage four Ammo dump, shooting them in the face will take them down quickly. Otherwise, a grenade or lots of bullets will be required. HINT: Also in stage four, keep a stream of fire going just to the right corner of the mortar behind the sandbags. You will plug the guy shooting at you early and you will not be distracted by incoming mortar fire. HINT: Each round cleared heals three damage points and the village round heals twenty damage points. If you are playing on a generous machine mucho power drinks or an easy machine and you are a great shot, you may have less than three damage points near the end of the first stage enemy radar or less than twenty damage points near the end of the village scene. If so, leave one helicopter alive. When it flies on screen, pump it with nine bullets. This gives you points and you can finish it with one shot if you need to. The helicopters often take just one damage point and take a long time to deliver their damage. All the while they do this, power drinks, grenades, and ammunition may show up so you can stock up before the round has to end. Blow-up the helicopter when you have three or twenty damage points depending on the round. HINT: On the fifth stage concentration camp, you are likely to finish this round shooting foot soldiers. If you are a good shot, wait until they flash. Sometimes, the enemies do not flash or shoot. The longer you delay the end of the round, the more likely you are to have ammo, grenades, and power drinks drift into the scene. HINT: If you play a game that allows you to select the scene in which you fight, choose the village when you have 15-20 damage points so you can make the most of the village's healing bonus where twenty damage points will be removed. Also, do not select the ammo dump. It uses more ammo than it gives, delivers inevitable damage to you, and the three helicopters the ammo dump sends to reinforce the final round are nothing compared to the onslaught you face at the ammo dump. Game PlayAn army base invasion game where the object is to take over all six bases and save hostages along the way. If this is completed, the game starts over but the difficulty level increases.VAPS Arcade/Coin-Op Operation Wolf CensusThere are 12,254 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,612 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 161,093 machines (6,737 unique titles).Very Common - There are approximately 193 known instances of this machine presumably owned by our current and past members. More are likely owned by non-members. 87 of these machines are owned by our active Operation Wolf collectors. And of these, 68 are original dedicated machines, and 19 are only circuit boards which a collector could put into a generic case if desired. For Sale - There are 3 active VAPS members with Operation Wolf machines for sale. There is one active VAPS member with an extra Operation Wolf circuit board for sale. Wanted - There are 5 active VAPS members currently looking for Operation Wolf. This game ranks a 45 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records. This game ranks a 12 on a scale out of 100 (100 = most often wanted, 1=least common) in popularity based on census want list records.
TechnicalThe main PCB uses Taito CPUs and has five PROMs. The sound PCB is mounted to and above the main PCB. The sound board has one PROM and uses a Z80 CPU.FixesThe vast majority of problems related to Operation Wolf revolve around the gun. Being a mechanical device, it was prone to failure. For example, there are four springs that hold the gun up, but under heavy usage these springs tend to break. The gun has a motor designed to give the gun a rachet effect and these motors commonly failed after a few years. Additionally, the gun's photo-light sensor PCB is prone to failure.Legacy
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eBay ListingsClick to search eBay for Operation Wolf Videogame machines and related items.Click to search eBay for Taito for machines and parts. Check out the IAM/KLOV report of the hottest coin-op machine auctions, powered by Ace.com.
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