Two guys on inner-tubes ride down a river throwing cans at things and avoiding obstacles to gain points. When you complete a level you get a beach party thrown in your name and the party gets bigger as you progress. Great music and gameplay combine for a fun two player game.
Toobin' was produced by Atari Games in 1988.
Atari Games released 89 machines in our database under this trade name, starting in 1984. Atari Games was based in United States.
Other machines made by Atari Games during the time period Toobin' was produced include: Xybots, A.P.B., Atari R.B.I. Baseball, Blasteroids, Road Blasters, Cyberball, Vindicators, Tetris, Vindicators Part II, and Assault
Name | Toobin' |
---|---|
Developer | Atari Games (United States) |
Year | 1988 |
Type | Videogame |
KLOV/MOG # | 10149 |
Class | Wide Release |
Genre | Racing |
Monitor |
|
Game Specific | Toobin' Pinout |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Unamplified Stereo (requires two-channel amp) |
Cabinet Styles |
|
Side Art | Toobin' Side Art Image |
You are in a river race pitted against the computer or another player. Outscore your opponent by swishing the gates, hitting obstacles and other game characters with cans, collecting hidden letters to spell Toobin', and collecting treasures.
The player characters are Bif and Jet. Whenever there is only one player in the game, there will be a computer-controlled opponent called Flotsam.
The game has three different classes, each with five rivers, for a total of 15. When you reach class 4 it repeats the classes until the last class of the game: number 6. The rivers in each class are as follows:
Collect as many points as possible and try to push your opponent into obstacles. Swish up to five gates in a row and you will correspondingly advance your score multiplier (very important). Basic gates start at 2000, 1000, 500, 250. Once passed through the gates will decrease in points until they reach 100. Swishing a gate and then bumping it numerous times before your opponent can pass is an effective move. Pick-up cans (you can carry up to 9 at a time) or a sixpack (which gives you unlimited cans). The cans are used as "ammo" to hinder your opponent, stun other game characters, or to destroy certain obstacles (some obstacles are only temporarily destroyed). When you have a blowout you lose your sixpack and your score multiplier resets to 1. Your multiplier will go down each time you miss a gate.
Obstacles in the water (icebergs, bushes, mines, etc.) can reveal hidden points, sixpacks, patches(extra life), beachballs(speedup), including the fabled colorful letters. These letters are worth 10,000 points a piece. Try to have your score multiplier as high as possible to maximize the letter bonus at the end of each class. Be on the lookout for the 25,000 point gate since swishing it can give you up to 125,000 points if your score multiplier is 5! Unlike the other gates however, you only get one chance at the 25,000. Also be on the lookout for falling rocks, jumping penguins, submarines with nasty torpedoes, etc. On the first and second start gate you can utilize the warp whirlpool that will send you to a higher class. Many non-player characters chase you along the way. Watch out for the alligator, he likes to come out when you stall and he always comes from the top of the screen. You must go through a gate to repel that alligator before he appears or before he gets you.
Overall Like |
3.67 |
---|---|
Fun (Social) | 4.00 |
Fun (Solo) | 2.56 |
Collector Desire | 3.63 |
Gameplay | 3.56 |
---|---|
Graphics | 4.33 |
Originality | 4.44 |
Sound/Music | 3.78 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
Log in to rate this game!
When you pick up a six pack of cans you can park yourself close to a non-player character and rack up points by hitting them with the cans. The faster you are the better, so the beachball speed-up helps a lot. When the alligator comes to chomp you (because you are stalling) just pop him with one of the cans. This also works for certain objects such as the floating mines (seeking or not). If you are quick enough you can re-destroy the same mine multiple times and release multiple goodies such as letters, treasures, sixpacks, etc. You can only throw one can at a time so any can already thrown will disappear once you press "throw" again.
As a promotion, Atari Games offered t-shirts to players who collected all of the game's letters during play.
Toobin' has a large marquee with two rotating drums behind it that give the illusion of a flowing waterfall.
There is a contest screen that shows how you can collect balloon letters during the game to spell Toobin' and win a free T-shirt. Unfortunately, the offer expired December, 1988.
There are 15,339 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,699 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,290 machines (7,016 unique titles).
Very Common - There are 179 known instances of this machine owned by Toobin' collectors who are active members. Of these, 171 of them are original dedicated machines. 7 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 5 active VAPS members with a Toobin' machines for sale.
Wanted - Popular - There are 19 active VAPS members currently looking for Toobin'. There is one active VAPS member looking for a Toobin' circuit board set.
This game ranks a 49 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 28 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The main CPU is a 7.15 MHz 68010. The sound is generated by a standard Atari JSA I board, which is a 1.57 MHz 6502 driving a YM-2151 (3.57 MHz) and a POKEY (1.79 MHz). Speech effects were generated using the YM-2151.
Our members have reported that Toobin' is playable at 1 locations:
Name | Location | State | Country | Details | Check-ins |
---|---|---|---|---|---|
Bartari | 101 Adams Ave, Scranton | Pennsylvania | United States | Bar | 0 |
Click to search eBay for Toobin' Videogame machines and related items.
Click to search eBay for Atari Games for machines and parts.
When you click on links below to various merchants on this site and make a purchase, this can result in this site earning a commission. Such revenue helps to fund this site's operations. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.
TOP WATCHED LISTINGS FOR: Toobin'
Toobin Arcade Video Game Operations/Service/Repair/Troubleshooting Manual YC
Auction ends in: 2 weeks, 3 days
ATARI CUSTOM CHIP SOS-137550-001 for TOOBIN,RAMPART,BLASTEROIDS ARCADE BOARD PCB
Auction ends in: 3 weeks, 5 days
Atari TOOBIN' Arcade Original 4.5" Speaker Woofer Sounds GREAT!
Auction ends in: 2 weeks, 1 day
Atari TOOBIN' Arcade ORIGINAL Manual and Schematics Package VERY NICE
Auction ends in: 2 weeks, 1 day
Original 11- 8.5'' #1 In Fun Toobin Atari Continental Circuit game AD FLYER
Auction ends in: 4 days, 3 hours
ATARI TOOBIN Operators Manual TM-320 1st Prinitng + Schematic Pack Supplement
Auction ends in: 3 weeks, 3 days
ATARI Toobin’ 🛟 Upright Back Door Sheet Part ST-320 1st printing
Auction ends in: 3 weeks, 5 days
UNTESTED Unkown Lazer Tron Line Up ARCADE GAME PCB board Cl
Auction ends in: 1 week, 2 days