A sequel to the classic series that has two modes of play. The first has players laying bombs which detonate, clearing pathways, killing enemy or removing targets in the blast vicinity. The second mode pits player against player (or computer) with the object being to destroy the opponent and whoever wins five matches first, wins the round.
Neo Bomber Man was produced by Hudson Soft in 1997.
Hudson Soft released 3 machines in our database under this trade name, starting in 1985. Hudson Soft was based in United States.
Other machines made by Hudson Soft during the time period Neo Bomber Man was produced include: Kabuki Klash: Far East Of Eden, and Binary land
Name | Neo Bomber Man |
---|---|
Developer | Hudson Soft (United States) |
Year | 1997 |
Type | Videogame |
KLOV/MOG # | 8844 |
Class | Wide Release |
Genre | Puzzle |
Monitor |
|
Conversion Class | Neo Geo MVS |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Either |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Stereo (two channel) |
Cabinet Styles |
|
Instructions | Neo Bomber Man Instructions Image |
A player starts the game boxed into a corner of the screen. By dropping bombs that explode a few seconds later, eventually a clear path will be made that leads to enemies that were also boxed into sections of the screen. When a player clears the blocks, power-ups are uncovered such as more bombs (the player can lay multiple bombs at once), moving faster, controlled bomb detonation (the player can detonate bombs using the B button), expanded blast zone (the blast travels farther) and extra players. There are also eggs that a player can "hatch" which produce a bird the character can ride on. The bird allows you to take an additional hit from an enemy or bomb blast without losing a life.
After all the enemies have been cleared from a particular screen and the player has found the "escape hatch", the player can exit the screen. There is a time limit for each screen of three minutes that can be extended by finding the appropriate power-up. Points are awarded after exiting the screen based upon how much time is left; more time equals more bonus points.
Overall Like |
4.00 |
---|---|
Fun (Social) | 4.00 |
Fun (Solo) | 4.00 |
Collector Desire | 5.00 |
Gameplay | 4.00 |
---|---|
Graphics | 5.00 |
Originality | 4.00 |
Sound/Music | 5.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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There are 15,175 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,629 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,345 machines (6,974 unique titles).
Very Common - There are 60 known instances of this machine owned by Neo Bomber Man collectors who are active members. Of these, 6 of them are original dedicated machines. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 53 of them are only circuit boards which a collector could put into a generic case if desired.
Wanted - No active members have added this machine to their wish list.
This game ranks a 19 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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