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Cosmic Chasm

Cosmic Chasm - Japanese Title

MARQUEE PICTURE NEEDED FOR Cosmic Chasm - Click for details on how to contribute.

Name: Cosmic Chasm
Manufacturer: Cinematronics
Year: 1983
Type: Videogame

Class: Wide Release
Genre: Shooter
Monitor:

  • Orientation: Vertical
  • Type: Vector
  • CRT: Color
Conversion Class: unique
Game Specific: Cosmic Chasm Pinout

Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player Ambidextrous
Controls:

  • Rotary: Optical
  • Buttons: 3 [FireThrustShield]

Sound: Amplified Mono (one channel)

Cabinet Styles:

  • Upright/Standard
Cosmic Chasm


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Cosmic Chasm Description

Cosmic Chasm was produced by Cinematronics in 1983.

Cinematronics released 33 different machines in our database under this trade name, starting in 1976.

Other machines made by Cinematronics during the time period Cosmic Chasm was produced include Hovercraft, Brix, Dragon's Lair, World Series Baseball, Space Ace, Zzyzzyxx, Freeze, Jack The Giantkiller, War Of The Worlds, and Solar Quest.

Fly your ship inside a space station's different rooms, connected by tubes, to reach and destroy its center core. You must then follow the same path out and escape before the space station blows up.

Cosmic Chasm - KLOV/IAM 5 Point User Score: 2.94 (2 votes)

 Personal Impressions Score: 3.15

     Overall 'Like': 2.50
     Fun (Social): 4.00
     Fun (Solo): 3.50
     Collector Desire: 4.00 
Technical Impressions Score: 2.75

     Gameplay: 3.50
     Graphics: 3.00
     Originality: 2.00
     Sound/Music: 2.50

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, "Like" carries a little more weight than the other factors.

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Cabinet Information

The game has a three-sided marquee similar to the original Dragon's Lair graphic. The control panel and monitor shroud have back lit graphic panels.

Cabinet Style Weights and Measures

Type
Upright/Standard

VAPS Arcade/Coin-Op Cosmic Chasm Census

There are 12,097 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,507 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 159,184 machines (6,676 unique titles).

Uncommon - There are approximately 13 known instances of this machine presumably owned by our current and past members. More are likely owned by non-members. 6 of these machines are owned by our active Cosmic Chasm collectors. And of these, 6 are original dedicated machines

Wanted - There are 4 active VAPS members currently looking for Cosmic Chasm.

At any given time, our active members are listing on VAPS on average of 4,400 games they are looking for, and 3,600 games for sale.

This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

This game ranks a 15 on a scale out of 100 (100 = most often wanted, 1=least common) in popularity based on census want list records.

Rarity and Popularity independently are NOT necessarily indications of value. [More Information]

Trivia

This game first appeared for the Vectrex home video game system produced by CGE and Milton Bradley. This was the first home game to be converted into a commercial arcade game. This was the last color vector game released by Cinematronics, which was in Chapter 11 bankruptcy at the time.

However, other color vector games were developed, but never released. One involved driving down a road and shooting things, Hover-something, I think in 3D. The vector monitor displayed both images and mirrors separated the two and presented them to the player's eyes. A single prototype was built and the game was ready to go when it was cancelled.

The programmer behind Cosmic Chasm I'm drawing a blank on the name also did some significant work on a game that would have played somewhat like this game, only with a larger playing field containing no walls. Several layers of "stars" scrolled at different rates, to show depth! to show the movements of the ship. There was a radar display, to show an overview of the playing field and larger enemy ships to hunt down and destroy. The programmer developed the game with no direction there was very little direction at Cinematronics in this time period. When he showed the prototype of the game to management, but they issued an edict that no programming was to happen without management's prior approval. That left the programming staff with literally nothing to do for weeks at a time.

Manuals

  1. Manual of Electronics  62 Pages, 6.9 MB File.

Additional References
(logged in members often see more)

  1. The Arcade Flyer Archive (TAFA): Cosmic Chasm Flyer #230    

eBay Listings

Click to search eBay for Cosmic Chasm Videogame machines and related items.

Click to search eBay for Cinematronics for machines and parts.

Check out the IAM/KLOV report of the hottest coin-op machine auctions, powered by Ace.com.


Cosmic Chasm - Title screen image


Cosmic Chasm - Title screen image


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