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Reactor

Reactor - Japanese Title

Reactor - marquee

Manufacturer: Gottlieb, D., & Co., a Columbia Pictures Industries Co.
Year: 1982
Class: Wide Release
Genre: Shooter
Type: Videogame

Monitor:

  • Orientation: Horizontal
  • Type: Raster: Standard Resolution
  • CRT: Color
Conversion Class: Gottlieb
Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player Ambidextrous
Controls:
  • Trackball: Optical
  • Buttons: 2 [Energy|Decoy]

Sound: Amplified Mono (one channel)

Reactor


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Reactor Control Panel Image
Reactor Side Art Image


Reactor Description

The player uses his ship to deflect enemy particles into the Reactor wall without getting deflected into the wall himself. Meanwhile, the Reactor core is constantly expanding (unless the player deflects the enemy particles into the sets of control rods located on the screen) and in later levels turns into a vortex which can "suck" the player's ship in. The player can use energy to make the deflections more forceful or use decoys to fool the enemy particles.

Cabinet Information

The game is housed in an orange cabinet that is shorter than a typical upright cabinet. The side art is orange, red, and yellow and has the Gottlieb logo, some graphics of the Reactor core and the name of the game. The control panel is black with yellow and orange writing on it. The marquee is located at about eye level and has two large speakers that put the music and sound directly in the player's face. The monitor glass is plain glass with a small black border.

Conversion

This game is the predecessor to other Gottlieb titles like Q*bert, Mad Planets and Krull. These all run on a similar hardware platform.

Game Introduction

The game activity starts with the player's ship contained within the heart of a nuclear reactor. The player moves his ship using the track ball and has the use of a rapid fire energy button and a decoy button to protect himself.

During the game play, the core expands as the enemy particles attempt to destroy the player's ship by deflecting it against the kill wall. Simultaneously, the player must destroy the enemy particles by using his ship to deflect them against the kill wall.

Most people remember Reactor for its attract mode music, which is a series of guitar riffs synthesized using distortion. Hitting any button in attract mode will cause Reactor to blast its awesome music.

Game Play

Pushing the energy button when the player's ship is in contact with an enemy particle will increase the force applied to both the player's ship and enemy particle. When the decoy button is pushed, a decoy will emerge from the player's ship. The decoy will remain stationary at the point where the ship was located when the button was pushed. The decoy confuses the enemy so that they attack the decoy instead of the player. The decoy cannot be destroyed and should be placed in one of three positions:
  1. Next to a kill wall
  2. In front of the control rods
  3. Inside the entrance to the bonus chambers

In doing so, the enemy particles will be lured into a position that will allow the player to:

  1. Destroy them against a kill wall.
  2. Destroy the control rods.
  3. Trap them in the bonus chamber.

Knocking down either set of control rod, with enemy particles will reduce the size of the core. Knocking down both sets of control rods will add an extra decoy.

Every 15,000 points, the player earns one extra ship (this depends upon a DIP switch setting). While the enemy particles are in the bonus chambers, they will deflect off one another and the walls. As they are deflected off the walls, a bonus is scored. To achieve maximum bonus, the player must use the ENERGY button to hold the enemy particles in the bonus chamber as long as possible. The player earns 15 points per bounce during the early rounds and 15+ points per bounce as the game progresses. On each round, point values per bounce increase.

As the game play progresses, the reactor core continually grows in size, which decreases the usable playfield. During the early rounds, the core is a rectangular shape which expands outward, forcing the player closer to the dangerous kill walls. The player can shrink the core by destroying eaither set of control rods or killing the total amount of enemies "TO GO" for each round.

In later rounds, the rectangular expanding core is replaced with an expanding and swirling vortex. Unlike the rectangular core, the vortex is deadly to the player. As it enlarges, it will draw the player to its center where the player will be destroyed. A skillful player can get out of the vortex even after being caught by moving the ship in a clockwise direction.

The ideal game play is a balance of using the decoys and bounce chambers to accumulate large bonus points, extra ships and using the control rods to gain extra decoys.

VAPS Arcade Census

There are 6,975 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 4,013 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 65,105 machines (3,796 unique titles).

Common - There are 35 known instances of this machine owned by Reactor collectors who are members. Of these, 32 of them are original dedicated machines, and 3 of them are only circuit boards which a collector could put into a generic case if desired.

For Sale - There are 5 VAPS members with Reactor machines for sale. VAPS members are totally independent of VAPS and the International Arcade Museum, and we are unable to recommend, endorce, or guarantee any person or company selling games or game parts.

Wanted - Popular - There are 12 VAPS members currently looking for Reactor. There is one VAPS member looking for a Reactor circuit board set.

This game ranks a 18 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

This game ranks a 32 on a scale out of 100 (100 = most often wanted, 1=least common) in popularity based on census want list records.

Rarity is NOT necessarily an indication of value. [More Information]

Technical

The Gottlieb system boards are based upon the Intel 8088 microprocessor. The sound board is identical to other Gottlieb games like Q*bert and uses the hard-to-find LM379S op-amp chip to mix and amplify the sound and speech. The speech is generated by the Votrax SC-01 speech chip.

Trivia

This game was created by Tim Skelly who also created many of the Cinematronics vector games including Sundance, Star Castle and Solar Quest.

Foto-Finder™ (books)

  1. The Encyclpedia of Arcade Video Games, Kurtz (ISBN 0764319256): Page: 146; Color photo;
  2. Encyclopedia of Arcade Video Games, Kurtz (ISBN 0764319256): Page: 146; Color photo; Price guide:

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eBay Listings

Click to search eBay for Reactor Videogame machines and related items.

Click to search eBay for machines and parts made by Gottlieb, D., & Co., a Columbia Pictures Industries Co..

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TODAY'S PICKS FOR:

Reactor

1. 1982 GOTTLIEB REACTOR VIDEO FLYER MINT

Auction ends in: 17 hours, 42 minutes

 eBay Stores (Fixed Price):
 
$5.60
 
2. 1982 GOTTLIEB REACTOR FLYER NOS

Auction ends in: 1 week, 5 days

 eBay Stores (Fixed Price):
 
$8.00
 
3. Reactor 1982 Gottlieb Advertising Flyer

Auction ends in: 3 weeks, 1 day

 eBay Stores (Fixed Price):
 
$8.95
 
4. REACTOR art package, cpo, side art, speaker overlay

Auction ends in: 3 weeks, 6 days

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$275.00
 
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Reactor - Title screen image


Reactor - Title screen image

Reactor - Title screen image


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