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Exvania Exvania - Japanese Logo - Katakana / Kanji

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Description

Four medievil-style characters fight for control of the land. They do so by battling through levels of various castles, trying to gain control of each one. When one player has won three matches, he or she gains control of the castle and the game progresses to the next castle.

Exvania was produced by Namco in 1992.

Namco released 310 machines in our database under this trade name, starting in 1977. Namco was based in Japan.

Other machines made by Namco during the time period Exvania was produced include: Winning Run '91, Tank Force, Super World Stadium, Steel Gunner 2, Starblade, Bakuretsu Quiz Ma-Q Dai Bouken, Bubble Trouble: Golly! Ghost! 2, Cosmo Gang The Puzzle, Exbania, and F/A

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Cabinet

Specs

Name Exvania
Developer Namco (Japan)
Year 1992
Type Videogame
KLOV/MOG # 7741
Class Wide Release
Genre Scrolling Fighter
Monitor
Conversion Class JAMMA+
# Simultaneous Players 4
# Maximum Players 4
Gameplay Competitive
Control Panel Layout Multiple Player
Controls
  • Joystick: 8-way
  • Buttons: 2 [Whip|Place Bomb]
Sound Amplified Either (Mono or Stereo)
Cabinet Styles
  • Upright/Standard

Game Play

Four players battle against each other in a series of single-screen levels. Each time a player wins a match, he or she is given a medal. The first player to receive three medals gains control of that level, or "castle," and the game moves on to the next castle. Each castle has a different theme, i.e. Lava, Water, etc.

The game plays very similarily to Hudson's "Bomber Man" series. Each player begins each match in one of the four corners of the screen. Opponents can only be killed with bombs, though the whip weapon stuns them temporarily. The goal is to trap the other players with bombs, killing them, or to otherwise force them to walk into the path of an exploding bomb.

Every few levels, a large Dragon is found walking around freely. The Dragon gets stronger as levels progress, and in later levels begins breathing fire and attacking the players in other ways. If the Dragon is successfully killed, power-ups will appear all around him. Other enemies, such as blobs of slime and walking skeletons, appear as the levels progress. They cannot kill the players, but can significantly stun them in various ways and are a big nuisance. They are easily killed, but become more numerous with each level.

Chests fill each level, and can be broken with the whip. Each chest contains a power-up, such as speed shoes, boomerang, extra bombs, larger bombs, and more.

The final level pits the winning player (the player who has won the most matches and who controls the most castles) against a witch. After defeating the witch, the game ends.

Exvania KLOV/IAM 5 Point User Score: 0.00 (0 votes)

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, Like carries a little more weight than the other factors.

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Trivia

Although the name of the game is Exvania and the characters and setting bear a striking resemblence to that of Konami's famous Castlevania games, this title is not related to that series in any way.

Miscellaneous

COPY OF: Bomber Man

VAPS Arcade/Coin-Op Exvania Census

There are 14,717 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,455 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 164,291 machines (6,886 unique titles).

Uncommon - There are 8 known instances of this machine owned by Exvania collectors who are active members. Of these, 8 of them are only circuit boards which a collector could put into a generic case if desired.

Wanted - No active members have added this machine to their wish list.

This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

Rarity and Popularity independently are not necessarily indications of value. [More Information]

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